MOSIL Mini Camp in Lille

Posted: June 27th, 2004 | Comments Off

My notepad notes during the MObile Support for Integrated Learning (MOSIL) mini camp in Lille, France. Official outputs are available on the MOSIL BSCW repository.

DAY 1

Presentation of each participant’s current state of the work

Thomas Vantroys
- Workflow engine
- Common description of roles
- Alternatives of workflow models
- IMS-LD the workflow model is missing
- A few slides on COW: Cooperation Open Workflow
- Role in workflow is based on activity and position (hierarchy)
- There are two flows: control flow and data flow

Kay Hoeksema
- Experience with IMS-LD, knows the limitations
- Shows his “visual language” using Cool Modes
- Similar to CRAFT’s approach but no roles, no interactions
- IMS-LD generator
- Early version of a Syntactical learn flow model (good approach to build a language -> base for an XML Schema?)

George Fessakis
- Approach with UML activity diagram

Javier Velez
- Active Document: a workflow definition for distance learning
- virtual environment manages activities and tasks
- social concepts: community (collection of actors); actor (real user); role: collection of responsibilities
- experiment-activity-task (atom)

Raija Hämäläinen
- pedagogical development – technical implementation -> users
- what kind of actions improve learning, – how learning can be enhanced
- eScpae – visual representation of interaction/roles (learning outcomes)
- ways to influence the actions of students
- incorporate reflective activities into the synchronous environment itself
- identify the type of collaboration that can be serve as a successful learning mechanism
- find out whether there are new form of collaborative learning

Fabien Girardin
- Phase diagram [page 1]
- Arguegraph modelling [page 1] [page 2]
- Maze modelling [page 1] [page 2]

- phases
- interaction patterns
- player’s role
- environmental element

Pair work to merge similar approaches, based on a common script (Maze)
- Output available on the BSCW repository
- Kay and I merged our visualization. Output available on the BSCW repository

Missing elements on our visualization:
-duration
-synchronization/asynchronization)
-why do they collaborate?
-the type of presentation (formal vs. informal)
-how do we facilitate the engagement? (augment the visualization – kind of collaboration interaction, negotiation sharing knowledge, goal setting)
-How can we represent the “idea of informal role” (or role creation on the fly)
- hierarchicaly visualization -> how do we synchronize the workflow
- How can over-scripting be prevented?

- Discussion on the definition of “role” for each world:
workflow-> ensemble of constraints
modelling -> ensemble of actions
pedagogy ->abstract behavior

- Discussion on the different between a workflow and a script

Concept map and definition for elements of educational workflow
Common grounding for the terms: script, role, activity (action, task, operation), resources, learning object, phase, environments, actors, goals, workflow state, … Output available on the BSCW repository

DAY 2

COW
Demo of COW
- Constraints for finished process or not. Some processes do not need to be finished in order to go on
- activity (end – start) -> transition (transition validation) – Data link – Limit (to determine of correct or not)
- time: min-mean-max
- startmode: manual/automatic
- finishmode: manual/automatic
- activity input/output (like in corba)
- storing objects for the workflow (or as learning object)
- discussion on What is a learning object (workflow-wise or pedagogicaly-wise)?

System/model template
Based on the concept map and the terms defined yesterday, we created a template to describe our models and systems (what out what are the pros/cons, what is missing). Output available

Active document approach
- experiments is a sequence of phases
- 2 types of learning objects: Results and tools
- task is an atomic activity
- phase is an aggregation of activities
- social dimension is only represented by the actor and what there tasks are

Kay and Fabien approach
- no constraints management: should be constraint on the transition (sequence) (eg time); on the role (eg access rights)
- social dimension: people, the knowledge, skills

COW
- a phase is an activity
- sequence are transitions
- learning objects have goals
- an activity is a set of tasks

Informal activity diagram hierarchies
- phases are first level activities
- very based on informality
- activities are on the swimlane for collaboration (interaction)

Splitting the deliverables
- The chaptered list of the deliverables is available on the BSCW repository. I will write the last chapter “Discussion on visualization”.


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