The Underwhelming Effects of Location-Awareness on Collaboration in a Pervasive Game
Posted: December 23rd, 2005 | No Comments »Our paper “The Underwhelming Effects of Location-Awareness on Collaboration in a Pervasive Game” (by Nicolas Nova, Fabien Girardin, Gaëlle Molinari and Pierre Dillenbourg) has been accepted for the International Conference on the Design of Cooperative Systems (May 9-12, 2006, Carry-le-Rouet, Provence, France).
Abstract:
In this paper we seek to empirically study the use of location-awareness of others in the context of mobile collaboration. We report on a field experiment carried out using a pervasive game we developed called CatchBob!. Using both quantitative and qualitative data, we show the underwhelming effects of automating location-awareness. Our results indeed shows that automating this process does not necessarily improve the task performance and that it can be detrimental to socio-cognitive processes involved in collaboration such as communication or the modeling of partners’ intents. The paper concludes with some potential impacts for location-based application practitioners.
Keywords: location-awareness, socio-cognitive processes, pervasive game, cscw, field experiment.
Congrats Nicolas! You’re on a roll!